Newcomer package / training ground
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Newcomer package / training ground
Officially a player starts with a knife and a cotton shirt. I'm considering the possibility of changing that to maybe:
Novice False Eggshell
Novice Guard
Novice Main Gauche
Somber Novice Hood
Tattered Novice Ninja Suit
(All of the above are worth 0 z)
Those are obtainable usually in the training ground, in the new version at least (not sure about the old one), since it has detailed information on the game maybe we should keep the new training ground? Or just skip the training ground entirely and give those items directly to any new character?
Opinions?
Novice False Eggshell
Novice Guard
Novice Main Gauche
Somber Novice Hood
Tattered Novice Ninja Suit
(All of the above are worth 0 z)
Those are obtainable usually in the training ground, in the new version at least (not sure about the old one), since it has detailed information on the game maybe we should keep the new training ground? Or just skip the training ground entirely and give those items directly to any new character?
Opinions?
GM Tempura- Admin
- Posts : 167
Join date : 2009-01-22
Re: Newcomer package / training ground
Wont be that hard to level anyway, but I don't see any problem with that. I'm fine with it either way.
SZiaDaN- Posts : 38
Join date : 2009-01-23
Re: Newcomer package / training ground
I agree with that idea for the training ground. Some better equips for novice will peobably help the player that have a hard time leveling on start. Theres no big deal in having those instead of just the knife and the cotton shirt.
Neki- Posts : 66
Join date : 2009-01-22
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